The Exodus Project: The Ultimate Guide for the True Sci-Fi Aficionado.
For a particular breed of science-fiction fan, the unveiling of Exodus stood as the biggest reveal from a prestigious gaming awards ceremony. Interestingly, those very fans might not have grasped its full significance during the initial showcase.
Exodus, the first project from a recently established studio staffed with veteran talent from a legendary RPG developer, was initially announced a couple of years prior. At the latest event, the development team provided an early release window of 2027, accompanied by a action-packed trailer. Prior to this reveal, the studio's leadership detailed some of the authentic scientific concepts that serve as the basis for the game's universe: time dilation, human augmentation, and interstellar colonization. These are all appropriately complex ideas, which are inherently tough to convey in a brief, showy trailer.
“It's a shame some of those fascinating and new ideas were featured in the trailer. What I perceived was ‘generic man in space,’” wrote one observer. Another responded, “My impression was ‘we have a well-known space opera RPG at home.’” Feedback in fan hubs were similarly divided.
The trailer's focus clearly is understandable from a commercial perspective. When striving to capture attention during a marathon deluge of game announcements, what has broader appeal: A team contemplating the finer points of Einsteinian physics? Or enormous robots combusting while more giant robots fire lasers from their visors? However, in prioritizing spectacle, the developers neglected to include the more nuanced details that make Exodus one of the more exciting concept-driven games coming soon. Let's delve deeper.
The Question of Humanity
Does Exodus include aliens? Perhaps. That's complicated. Look at that shot near the opening of the trailer, featuring a bipedal figure with ashen skin and metal components merged into their form. That was surely an alien, yes? In the end hinges on your perspective regarding one of the game's central thematic dilemmas: If you applied incremental change logic to the human genome, is what is left still humanity?
“We want the Celestials... for a player who isn't invest considerable amounts of time into absorbing the IP, to still grasp the core concept that they're advanced humans, see that they’re an opposing force you have to face... But also, at the end of the day, make sure it's enjoyable and that they're impressive and that they are satisfying to fight against,” explained the studio's head.
Grasping how these otherworldly beings aren't by definition aliens requires grappling with immense expanses of both the galaxy and history. Time dilation — the relativistic effect that time moves differently for faster-moving objects — is an operative core tenet of Exodus’ narrative setting. Here are the essentials: Humanity abandons a depleted Earth in the 23rd century for a far-off corner of the Milky Way. Due to time dilation, some human voyagers arrive millennia before others. Those pioneers heavily modified their DNA and took on the “Celestial” moniker.
“There’s various stages of evolution. The people who reached the Centauri cluster first... had many thousands of years of evolution into the Celestials... They really see baseline humans as essentially backwards, lesser, not really fit for the higher tiers of society,” stated the game's story head.
Exodus is set about 40,000 years in the future. Reflect on that immensity — that's effectively all of recorded human history repeated ten times over. Now contemplate what humans would become if they spent ten entire human histories mastering the boundaries of genetic manipulation. You would not possibly recognize the result as human. You might very well believe you're seeing an alien. The scariest branch of Celestial, known as the Mara-Yama, can assume multiple forms. Some possess talons and appendages and stand nine feet tall. Others are encased in armored plating. According to supplementary lore, when Mara-Yama travel between stars, their physical forms can degenerate into little more than a mass of tissue attached to a head.
Building a Sci-Fi Canon
Between the explosions, lasers, and combat creatures, you might have glimpsed snippets of otherworldly technology in the trailer. The protagonist, Jun Aslan, uses a shiny machine that emanates a etherial glow. A spaceship accelerates into a portal and vanishes at incredible speed. This all seems past human understanding, the kind of tech attributed to a Kardashev Scale-topping civilization. Yet, these are further examples of wonders that seem alien but are deeply rooted in mankind's own ascension.
Beyond the core development team, the Exodus canon is being expanded by what the narrative lead called a duo of “renowned authors.” One bestselling author has already published a lengthy novel set in the universe, with another planned, while another award-winning writer has penned a series of short stories. Incorporating such legendary science-fiction talent into the project years before the game's release has permitted the studio to develop a layered fictional universe as a framework for the game.
“It was really a joint venture. We had set some foundations, and working with him, he would have ideas... and we would work to see how they all integrated... With someone as established, you don't want to handcuff him. You want to give him latitude,” the narrative director said of the collaboration.
One interesting scene shows Jun seemingly shape the ground beneath him, forming stone into a makeshift bridge. This material, called livestone, is controlled by brainwaves from Celestials or Uranic humans — descendants of later human arrivals who were allowed limited technologies by the Celestials. Since Jun exhibits this ability, speculation arises about his origins.
“Jun's not specifically a Uranic human... Jun is sort of a modified version, for want of a better term,” clarified the writer, noting that the ability to interface with Celestial technology is a “important element of the game.”
The immense scale of the Exodus setting — both in physical space and the timeline — means there is ample room for multiple stories to coexist, drawing from the same universe without creating interference.
Tales of Time and Loss
Although Exodus has been publicly known for a couple of years and isn't releasing, several stories have already been told within its universe. The first major novel delves into the connection between a Uranic human and a woman whose ship arrived an aeon later than planned, making Celestials completely alien to her experience. An episode of a sci-fi anthology depicts a poignant story about a father chasing his daughter across star systems, with time dilation causing devastating effects on their family; by the time he finds her, she has experienced many years.
The game itself is centered on “Jun’s story,” set on the planet Lidon — a world primarily left by Celestials that has become a human stronghold. A corrupting influence known as “the Rot” has begun destroying everything, including vital life support systems, and Jun must master his Celestial-like powers to {find a solution|stop